![]() ![]() A lot of this has to do with the way the game focuses on exploration. Its world is huge, maybe too big, but somehow feels more intimate and meaningful than other open-world action games. Assassin’s Creed Valhalla (2020)īuilding upon the previous open-world entries in the franchise, Valhalla feels like a true evolution of Odyssey. These experiments may not always work-see Chronicles-but I don’t think Assassin’s Creed games all need to hew to the exact same formula. But I think the franchise is flexible enough to expand beyond the classic format. No hidden blades, no Templars or Assassins, and no big assassinations. For diehard fans of the older games, Odyssey was a step too far away from the classic format. A lot of this stuff felt out of place in an Assassin’s Creed game, and I get it. There was a bigger focus on loot, RPG mechanics, and special abilities. But it also felt even less like an Assassin’s Creed game than even Origins. I had an awesome experience with Odyssey, and it is one of my favorite games in recent memory. ![]() And like Brotherhood, Odyssey was great even if it felt a little too much like Origins at times. Like that game, It took the base tech and gameplay from the previous game, Origins, and built a bigger world with it, complete with new mechanics and ideas. If you’re on mobile, just keep on scrolling! Note: Anyone viewing this on a desktop can move through the slideshow by clicking the arrows down below. (If it was, it would be last.) Let us proceed. We also didn’t count the Ezio Trilogy as a separate game and we aren’t ranking or taking into consideration DLC. We omitted phone games and browser games. Something to note! Not every game in the franchise is on this list. (Some who don’t like Assassin’s Creed III were angry. ![]() In the end, we all mostly agreed with the ranking. Through it all, the ups and downs, the series has been a favorite of many Kotaku staffers, so we all got together and yelled at each other and put together this list. And nearly every type of hacking and puzzle mini-game you can think of has appeared in over 14 games across nearly every platform released since the Xbox 360. One of them contained a tower defense mode. Ubisoft has a habit of trying anything and everything in these games. ![]()
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